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Mass effect 2 garrus loyalty mission
Mass effect 2 garrus loyalty mission





mass effect 2 garrus loyalty mission
  1. #Mass effect 2 garrus loyalty mission code#
  2. #Mass effect 2 garrus loyalty mission series#
mass effect 2 garrus loyalty mission mass effect 2 garrus loyalty mission

Kindregan wrote what he described as a "puzzle conversation" between the player and Morinth, where the goal is to secure her attention and acceptance of Shepard as part of a trap set up by Samara. One of two companion loyalty missions from Mass Effect 2 which do not involve any combat sequences, Kindregan noted that he took Everman's suggestion to frame the mission as an experience where the players have to go in and impress someone, "not by being too violent but by finding this really careful balance between being cool and violent and all these things". The setting of the loyalty mission was later moved from Morinth's cult, which is still referenced within in-game dialogue, to the Afterlife nightclub on Omega. The earliest draft of the side quest involved Shepard breaking into the compound of an underground cult led by Morinth and fight through waves of hostile cultists. Kindregan worked closely with lead level designer Dusty Everman to develop Samara's side quest in Mass Effect 2, which involves her hunt for Morinth. During an interview, Kindregan illustrated his point by contrasting Samara's personality with another squadmate, Jack: the latter seeks to control her environment out of the desire for her own safety, whereas Samara "seeks to control herself so that it was her own survival mechanism". Kindregan considers her children's diagnosis as Ardat-Yakshi, a term in asari culture for biological deviants who cause their partners' deaths when mating, and Morinth's defiance against the laws which regulate her kind, to be the character's " defining moment" as she chose to respond by exerting "an iron-willed self control" and find purpose in her life through her role as a problem solver. Inspired by a pre-existing in-game codex entry about how asari mate, where they engage in a process called "melding" with their romantic partner, Kindregan used it as the basis to explore the "awful, invasive" side of the asari mating experience.

#Mass effect 2 garrus loyalty mission code#

Samara's writer for Mass Effect 2 was Brian Kindregan, who developed additional lore like the Justicar Code and the Ardat-Yakshi as part of his work on Samara's backstory.

#Mass effect 2 garrus loyalty mission series#

Samara has received varied commentary from critics, with some noting that her extremist stance and complex motivations contribute a more interesting character element to the series narrative, while others consider her character to be underdeveloped or falls short of its potential, partly due to her rigid commitment to her Justicar Code. Samara may also appear in a small role in Mass Effect 3 if she survives the events of Mass Effect 2. Depending on the player's actions, either Samara or Morinth will be killed, and the survivor will stay with the team and be loyal to player character Commander Shepard. Samara's loyalty mission involves her daughter Morinth, an asari afflicted with a genetic condition that makes Ardat-Yakshi like her aggressive sexual predators and voracious killers. Samara's features were based on model Rana McAnear, and she is voiced by American actress Maggie Baird.ĭuring his time working on Mass Effect 2, video game developer Brian Kindegran developed lore about the Justicar Code as well as biological deviants in asari society known as the Ardat-Yakshi, and used these story elements to build Samara's backstory. Samara is a member of a highly respected and feared ascetic order of mystic warriors known as the Justicars. She is an asari, a feminine species in the Mass Effect universe who are naturally inclined towards biotics, the mental ability to manipulate dark energy and generate various psychokinetic effects. Samara is a fictional character from BioWare's Mass Effect franchise, who serves as a party member (or "squadmate") in Mass Effect 2.







Mass effect 2 garrus loyalty mission